wtf? Shoon?
http://www.konami.com/gs/gameinfo.php?id=166&pid=1
Celebrate the 10th anniversary of Suikoden with an all-new role-playing adventure filled with mystery and suspense. In the land of Falena, a prosperous and beautiful country governed by the matriarchy and the benevolent power of the Sun Rune, civil unrest arises and the queen is forced to use the Sun Rune to quell the uprising, but at what cost? Journey as the prince in an expansive quest uncovering the mysteries surrounding the Sun Rune, the civil unrest and the dark intent of an unknown power in the greatest Suikoden saga yet!
* Longest Suikoden storyline ever with fully voiced-over cut scenes, multiple endings, storyline branches and unimaginable plot twists
* Uncover the 108 Stars of Destiny to build up and customize a home base
* Tactical Formation System allows for more than 20 strategic formations in battle
* Take 6 member parties into battle with over 60 playable characters for millions of party combinations
* Strategic map battles with hundreds of troops in huge army skirmishes
* Completely customize your characters with a new skill system, weapon enhancement system and hundreds of unique equipment items




Go to the main site for new pics!
I want info on SV NA Limited Edition goddamit.
More info on how duels work:
The rules for the duel system have been put up now and they certainly are a bit different from what we're used to. Instead of choosing an action from a menu, each button is used for an action: Square button for Attack, X button for Defense and O button for Desperate Attack. Their relative strength and weakness are still the same as in the past, but this time, when you choose the same command as the adversary, you can get some special commands. The screenshots show a 3-2-1 gauge on the screen, I hope you don't get all of 3 seconds to decide on an action and remember which button it is (although it seems that what each button does and what it's strong against is displayed on screen). Judging by the fourth screenshot, it looks like when you both pull the same move, you get into a kind of tug-of-war to decide who wins the round. Pretty smart, that will avoid wasting time in neverending ties.











